These tiers are not necessarily based on the civ's ability to achieve a certain victory type, but rather getting ahead of the other civilization's and establishing oneself as the games leader.Ĭurrent Meta: Most effective early game meta is currently 5-7 cities, into commercial hubs, maxing out internal trade routes on newer cities, into industrial districts with workshops into campuses. These tiers are based solely on the player's ability to manipulate the civilization, and not the AI or their agenda. I focus on Min/Maxing, and especially on the most efficient mean to an end. I have played 1000 hours Civ 5, and follow the competitive / NQ scene rather religiously. Preamble: I have currently played 35 hours of Civ 6.
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